Patch 1.8 is Live!
Posted on June 15, 2011 by Shadow Weaver
After much fighting and struggling, 1.8 is now live on the server. The changes are outlined below:
Patch 1.8:

Patch 1.7 is Live!
Posted on January 2, 2011 by Shadow Weaver
Patching 1.7 is now live and running on the server. Changes are outlined below:
Patch 1.7 Notes:
- The damage caused by Infused Blast and Infused Bolt is no longer based on your level.
- Barrier, Infused Blast, and Infused Bolt have ranks that can be upgraded through scrolls available from Phale in the Styrith Glade.
- The Focused Blast and Focused Bolt abilities now increase your chance to hit with the respective spells and no longer increase casting cost.
- The Empowered Blast and Empowered Bolt abilites increase your chance to critical with the respective spells and no longer increase casting cost.
- Western Styrith Woods has been updated.
- Eastern Styrith Woods has been updated.
- Styrith Boars are now level 2.
- Melee damage from Styrith and Giant Animals has been increased along with the damage from the Styrith Spiders.
- You should no longer loose 2 Small Bags of Gold when you use one from a stack.
- The bonus from spell skill has been adjusted.
Have fun and see you in the game!

Updated: Connecting to the Server
Posted on November 22, 2010 by Shadow Weaver
Just a small change to announce folks.
The address you use to connect to the server has been changed to the following:
veiledinmists.dyndns.org:5121
In addition the TLK for the server can be downloaded at the following URL:
http://dl.dropbox.com/u/1201490/vim_tfv.tlk
Sorry for the change up folks and let me know if you have any trouble connecting.

Patch 1.6 is live!
Posted on November 22, 2010 by Shadow Weaver
Hey folks,
Been a bit of a break, but development has continued and patch 1.6 is now online and live. Feel free to hop onto the server and give the new content a test. Complete list of updates in this patch are blow:
Patch 1.6 Notes:
- All abilities subjet to global cooldown.
- Elemental and Mode bar now has a specific cooldown interval.
- Improved random item generator.
- Charisma is now Luck and improves the chances of some drops and gold obtained from creatures.
- Intelligence now affects spell penetration, spell hit chance, spell critical chance, spell bonus, and physical critical chance.
- Wisdom now determines your maximum mana pool, how quickly you regenerate mana while resting, and (at very high values) a chance at spell mana cost reduction.
- Level 3 items have been introduced.
- Ranged mobs spawn with range and melee weapons.
- Weapon speed introduced.
- Channeling skill can be increased when casting and resting.
- There is a small chance of having your spell's mana cost reduced at high levels of Wisdom and Channeling.
- Item costs at vendors has been modified.
- Increased the chance of creatures dropping bags of gold.
- Added an updated version of the Styrith Glade.
- Corrected an issue that prevented new characters from being created.
As always the patch can be discussed in the forums located here:
http://veiled-in-mists.org/forums/viewtopic.php?f=15&t=20&p=46#p46